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- global grouper, gcos, gsin
-
- on startMovie
- global ca, switch, bore, ba, check, t1, s, drums, drumonly, trap, face, label, start, ate, logo, logo2, flipper
- set gcos to [:]
- set gsin to [:]
- set the floatPrecision to 2
- put "all groups" into field "group"
- set grouper to 0
- set this to 0
- set ca to 1
- set switch to 0
- set bore to 0
- set ba to 1
- set check to 0
- set t1 to 2
- set s to 2
- set drums to 0
- set drumonly to 0
- set trap to 0
- set face to random(2)
- set the visible of sprite 4 to 0
- set the visible of sprite 3 to 0
- set the visible of sprite 11 to 0
- set label to 1
- set start to the ticks / 60 / 60
- put EMPTY into field "output"
- set ate to -1
- set logo to 0
- set logo2 to 0
- set flipper to 1
- put EMPTY into field "debug"
- do("sel" & s & EMPTY)
- end
-
- on idle
- global label, wait, s
- if label = 1 then
- if the mouseDown then
- if wait > 6 then
- set wait to 1
- end if
- if the timeoutLapsed > (3 * 60) then
- startTimer()
- mixdown()
- put "switching" into field "debug"
- do("sel" & s & EMPTY)
- end if
- end if
- else
- if the mouseDown then
- if wait > 6 then
- set wait to 1
- end if
- if the timeoutLapsed > (3 * 60) then
- startTimer()
- mixdown2()
- do("sel" & s & EMPTY)
- end if
- end if
- end if
- end
-